Then/Now: 3-D Virtual Space as Temporal Telescope February 15, 2010
Posted by Lee Cherry in 1.Tags: animation, art+design, information design, user experience, visualization
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Wilson Library, Pleasants Family Assembly Room
Tuesday, 1:00 to 5:00 p.m.
Wednesday, 9:00 a.m. to 5:00 p.m.
Thursday, 9:00 a.m. to 5:00 p.m.
Friday, 9:00 a.m. to 5:00 p.m.
Free and open to the public
Project Description
Then/Now is a 3-D digital world featuring various parts of downtown Raleigh. This space allows viewers to freely explore a virtual cityscape, while encouraging them to interact with archived image, text and audio of historic buildings, spaces and events. Multimedia is strategically placed in the same camera location as the original archived photos, giving viewers a chance to see displays of the past, and participate in a new, virtual experience.
Melissa Church will on hand to discuss her project at the following times:
Tuesday: 1:00 to 3:00 p.m.
Wednesday: 9:00 a.m. to 12:00 p.m.
Thursday: 9:00 a.m. to 12:00 p.m.
Friday: 9:00 a.m. to 12:00 p.m. and 1:00 to 3:00 p.m.
The NCSU Advanced Media Lab team has created a valuable resource of tutorials on the basics of Unity 3D, available at http://vimeo.com/channels/ncsuunity.
New NC State University Brand Book July 20, 2009
Posted by Lee Cherry in 1.Tags: branding, business, graphic design, marketing, user experience
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NC State University Brand Book
On July 1, the university rolled out the new North Carolina State University Brand Book.
The book contains standards, guidelines and templates that individuals across campus can use to present the university brand correctly in any form of communication, whether it occurs in print, online or in PowerPoint presentations. The standards established in the NC State Brand Book were developed with the broad involvement of the university community and were created to help bring consistency to the way we all communicate about NC State.
The expectation is not to adjust communications already produced. However, it is expected that during the next 18 months, everyone will work to comply with the standards set forth in the brand book, and to begin that process now with any new work.
Please visit http://www.ncsu.edu/brand to download a copy of the book and to find other resources such as PowerPoint templates and design examples.
Innovation in a Down Economy July 15, 2009
Posted by Lee Cherry in 1.Tags: business, collaboration, design theory, innovation, interview, user experience
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A great panel interview with guests:
Monty Montague – Co-founder and Design Principal, BOLT Group
Paul Wetenhall – President, Ben Craig Center Business Incubator, UNC Charlotte
Barbara Spradling – Director, Innovation Institute, McColl Center for Visual Art
The concept of using innovation in business has gained popularity in this difficult economy. Companies are working to “gain a competitive edge” by being more creative and innovative about the products and services they provide.
A few comments on the balance of risk, not too much on accepting the possibility or consequences of failure. They talk a little about the willingness of people/organization to accept change or be comfortable with new innovation/innovative thought – it’s more then just difficult. Good overview of some different strategies at approaching innovation or introducing it to newcomers.
It’s unfortunate to see businesses now “finding” out that design practice is something that can be introduced throughout the process and not just “lipstick on a pig” or to be ascertained only at the tail-end of the process. With the change in climate and the economic pressure it is a good time as any for design to be brought into the forefront to help change what has been longstanding ideology and practice. It’s not a silver bullet for all the problems but it can be a good way to get people and organizations out of their comfort zone and be more forward thinking about their product or industry as well as their customers.
I had a great chuckle when there was this awkward momentary pause as the panel was asked whether it was easier to “teach” an artist/designer about business or a business person about design… coming from both I knew exactly what was mulling in their head.
[ Via Charlotte Blogs ]
IBM-NCSU PATHFINDER MENTORING PROGRAM March 16, 2009
Posted by Lee Cherry in 1.Tags: business, graphic design, industrial design, lecture, new media, user experience, workshops
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Friday, March 27th, 2009 – 2:00PM to 3:30PM
IBM RTP Campus, Building 201
Get an email invitation to this open-house event where you will hear about design projects from several IBM Designers in various fields such as Client Experience, User Experience and Industrial Design. These designers will walk you through projects where they have created new technologies, processes, products and experiences. Time for Q&A, along with the opportunity to view design models will follow the tour.
Questions: Linda Brown, blinda@us.ibm.com
Multi-Touch Flash, flosc : Flash OpenSound Control April 22, 2008
Posted by Lee Cherry in Uncategorized.Tags: actionscript, art+design, industrial design, information design, innovation, new media, user experience, visualization
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We were using this method to track and migrate data from Processing to Flash… it’s not extremely efficient but can get the job done. I imagine this could come in handy if you wanted to utilize a single machine/camera setup that feeds data to multiple exhibit stations…
We figured It was possible to do multi-touch within Flash using this method but it required some heavy work within the application. At the moment, I have not read up on any implementation of Flash with multi-touch/multi-track or gesture via the Apple multi-touch touchpad. I have asked the question on some forum groups and emailed some inside contacts at Adobe Flash but no one has officially said that they support the multitouch classes/methods and functionality through Flash or that they have had a reason/functional applet to do so.
Some garbage collection should be implemented on the Flash side otherwise it tends to crawl to a complete stop eventually. We are hoping to do more with implementing it in Flash AS3 this summer. Do let us know if you have any success or another way to implement this approach to motion tracking and gesture recognition. (more…)
NEW/NOW EAT January 3, 2008
Posted by Lee Cherry in Uncategorized.Tags: actionscript, animation, art+design, collaboration, exhibit design, information design, innovation, mechatronics, new media, user experience, visualization
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New Britain Museum of American Art will feature the EAT Collaboration in a NEW/NOW interactive exhibition that opened on December 16, and will be on view through Feb. 24, 2008.

The EAT collaborative includes Lee Cherry, Pat FitzGerald, Ted FitzGerald, David Millsaps and Amanda Robertson.
Year end cleaning… January 2, 2008
Posted by Lee Cherry in Uncategorized.Tags: information design, innovation, software, user experience
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If you have managed to fill up your hard drive and are reluctant to shell out $200-$300+ for a terrabyte of external space you should check into Disk Inventory X for the Macintosh platform.
Disk Inventory X will scan your hard drive, categorize and quickly present your information using a tree map format with color-coded goodness. From there, you can sort out documents and file types for easy deletion or archival by right clicking on a selection and viewing it’s source destination folder. You might be surprised at what this thing digs up… might also be good for snooping out those hidden files that your roommate stuck on your computer when they borrowed it the last time.
IBM-NCSU PATHFINDER MENTORING PROGRAM September 26, 2007
Posted by Lee Cherry in Uncategorized.Tags: employment, fellowship, graphic design, industrial design, information design, new media, Second Life, user experience, workshops
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Chris Pepper from IBM’s NCSU Pathfinder Mentoring Program stopped by to talk about this great opportunity.
Seems like a great, no pressure opportunity that is a low-key, informal way to network with the “real world”. A perfect chance for students to meet with working professionals in their “domain expertise” and talk about projects, problems and practice.
- Provide students some insight into professional life to better prepare themselves while at school
- Professionals meet with students approx. monthly to discuss career experiences, technical job trends, answer questions, provide insight to engineering profession
- One semester duration – the student and advisor can continue the relationship longer if they choose to
- Potential IBM visits and lab tours to give student a view of what goes on at IBM
- Two-way feedback – hear from student how to improve the program
- For students in Electrical Engineering , Computer Engineering, Computer Science, Mechanical Engineering, Human Factors, Technical Communications, Industrial Design and Graphics Design
Send your completed enrollment form and your resume to Linda Brown at blinda@us.ibm.com or Chris Pepper at rcpepper@us.ibm.com.
Rebekah Sedaca on Comics September 20, 2007
Posted by Lee Cherry in Uncategorized.Tags: animation, business, comics, graphic design, information design, innovation, user experience, workshops
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Rebekah Sedaca on Comics
— TriUPA Local Lunch — Raleigh
When: 12pm — Friday, September 28th
Where: Capstrat in Raleigh [map]
What:
Join TriUPA for our next local lunch, hosted by Capstrat. Rebekah Sedaca, a user experience designer at Capstrat, will be talking about her experience using comics to communicate complex information to stakeholders in the design process. You might have seen Rebekah’s article “Comics: Not just for laughs!” in Boxes & Arrows.
Lunch will be provided. Interested? Please RSVP online by Wednesday, September 26th. Registration for this event is limited, so sign up soon.
(To RSVP, click “Register Now,” then log in if you are a TriUPA member, or enter your contact information if you aren’t a member).
Contact Jackson Fox with any questions.
Spark Con 2007 September 11, 2007
Posted by Lee Cherry in Uncategorized.Tags: animation, business, comics, experiment, graphic design, industrial design, information design, innovation, new media, user experience, video, workshops
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Raleigh, NC – September 20-23
Spark Con (http://www.sparkcon.com) is a four day event in downtown Raleigh featuring live music, runway fashion, art, local films, inspiring speakers, and a variety of opportunities to connect with and contribute to our creative community.
This year they are offering students free admission to IdeaSpark! (http://www.sparkcon.com/ideaspark.html).
Each day four speakers will talk about and demonstrate creative methods they’ve used to develop new technologies, advance the state of the arts, help independent business thrive, and foster an attitude of inclusivity. They will then challenge us with a provocative question, which we will develop lively responses to in informal, 90 minute workshops.
All you need for free admission is to present a photo student ID upon entry.
To find out more information jump over to SparkCon.
Reuer Design / DesignBox
323 W. Martin St.
Raleigh, NC 27601
919.995.3093